Tag: Halo

Halo: Reach MLG Rules v1 Announced

Major League Gaming has announced their Halo Reach competitive rule set. For those of you unfamiliar with rule sets, they’re basically a set of changes to the gameplay that defines a new game type. In this case, it’s for MLG which hosts competitive tournaments for professional Halo players (among others). You may remember this being added in Halo 3 as one of your matchmaking options. Well now it’s approaching for Reach as well, and soon we’ll have aspiring pro-Halo players pwning with the official gametype.

The new rule set looks pretty standard (Halo 3 MLG RS v8) with a boost to player speed (120%) and jump height (110%), which will return a familiar feel to the game. Player gravity has also been adjusted to 200%, which seems really high, but I’m guessing this will help return that Master Chief-feel to the game. Players should now be able to make jumps and clear gaps that they normally couldn’t. As expected, motion tracker is off, penalties and booting are disabled, and you start with the DMR and no side weapon.

Right now they have Team Slayer listed with Asylum, Countdown, Reflection, and Zealot as available maps, and CTF with Aslyum, Countdown, and Zealot. Hopefully with some more testing and tweaking they’ll add some additional maps and game types.

For more information about the new rule set, check out the full article and description. See you on Live!

Reach for a copy

Halo ScreenshotHalo Reach is almost upon us! Tonight at midnight around the country, gamers will be gearing up for another installment of the Halo franchise, sure to rake in millions more for Bungie and Microsoft. Golly gee. Should be a damn good time. I personally am only moderately excited. Halo 1 was fun, Halo 2 was amazing, Halo 3 was close, ODST was kind of disappointing except for firefight, so I’m not sure what Reach is going to do. It seems like we’re on a sloping downhill, but I remain hopeful. My love for Master Chief and the Halo saga burns deep in my soul, so I will be purchasing a copy late tonight. Afterward I’ll post an update and give my first review of the game. Or maybe I won’t because I’ll be so entranced by it’s remarkable story and gameplay. Either way, eventually I’ll write something about it.

UPDATE 1: It’s going to be a late night… :D

UPDATE 2: It was about 5 am last night when my fellow comrades and I finally set down our controllers, tired and weary. Our eyes heavy and spirits worn, we cheered proudly having just beat the campaign in one sitting. How would I describe it? Totally bitchin’. It was epic start to finish and had some amazing moments as we watched humanity fight for its right to survive the convenant invasion. Mac cannons blasted ships, innocents died, the battles were fierce, but we the spartans pushed forward with one purpose: to save humanity or die trying.

If you haven’t played the campaign yet, get on your fat ass and load it up because you’re missing a great experience. One recommendation though, do it with some good friends. I played with a couple of my best friends last night and we laughed, yelled, cheered and gasped together all the way through. Wouldn’t have it any other way.

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